Pets Go Op Script Keyless Exclusive Page

-- Attach a part to handle hits, replace with actual attack logic local part = Instance.new("Part") part.Parent = pet part.Touched:Connect(onHit) end

-- Logic to find and make exclusive pets overpowered local function onPlayerAdded(player) -- Assuming there's a way for players to get pets (e.g., via a pet system), -- adjust the following to fit your actual pet system local petFolder = player:FindFirstChild("Pets") if petFolder then for _, pet in pairs(petFolder:GetChildren()) do if pet.Name == petConfig.petName then makePetOP(pet) end end end end pets go op script keyless exclusive

-- Connect to events Players.PlayerAdded:Connect(onPlayerAdded) -- Attach a part to handle hits, replace

-- Functions local function makePetOP(pet) -- Example function to make the pet overpowered if pet:FindFirstChild("Humanoid") then pet.Humanoid.MaxHealth = pet.Humanoid.MaxHealth * petConfig.healthMultiplier end via a pet system)

-- Configuration for the pet's abilities local petConfig = { petName = "Exclusive Pet", damageMultiplier = 10, -- Makes the pet deal 10x more damage healthMultiplier = 5, -- Makes the pet have 5x more health }

-- Services local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage")

-- Assuming you have a way for pets to deal damage, adjust accordingly local function onHit(hit) local character = hit.Parent if character:FindFirstChild("Humanoid") then character.Humanoid:TakeDamage(petConfig.damageMultiplier) end end

pets go op script keyless exclusive
Adblocker detected!
We have detected that you are using extensions to block ads. Please support us by disabling these ads blocker.
Refresh Close